
    ria]                        S SK Jr  S SKJrJrJr  S SK Jr  S SK Jr  S SK Jr  S SKJ	r	  S SKJ
r
   " S S	\5      r " S
 S\5      r " S S\5      r " S S\5      r " S S\5      r " S S\5      rSr " S S\5      rS rg)   )number_types)UOffsetTFlagsSOffsetTFlagsVOffsetTFlags)encode)packer)compat)
range_func)memoryview_typec                       \ rS rSrSrSrg)OffsetArithmeticError   z
Error caused by an Offset arithmetic error. Probably caused by bad
writing of fields. This is considered an unreachable situation in
normal circumstances.
 N__name__
__module____qualname____firstlineno____doc____static_attributes__r       Y/home/kim/smarthome/piper_models/venv/lib/python3.13/site-packages/flatbuffers/builder.pyr   r      s    
 	r   r   c                       \ rS rSrSrSrg)IsNotNestedError(   zQ
Error caused by using a Builder to write Object data when not inside
an Object.
r   Nr   r   r   r   r   r   (        	r   r   c                       \ rS rSrSrSrg)IsNestedError0   z[
Error caused by using a Builder to begin an Object when an Object is
already being built.
r   Nr   r   r   r   r   r   0   r   r   r   c                       \ rS rSrSrSrg)StructIsNotInlineError8   za
Error caused by using a Builder to write a Struct at a location that
is not the current Offset.
r   Nr   r   r   r   r!   r!   8   r   r   r!   c                       \ rS rSrSrSrg)BuilderSizeError@   zQ
Error caused by causing a Builder to exceed the hardcoded limit of 2
gigabytes.
r   Nr   r   r   r   r$   r$   @   r   r   r$   c                       \ rS rSrSrSrg)BuilderNotFinishedErrorG   z?
Error caused by not calling `Finish` before calling `Output`.
r   Nr   r   r   r   r'   r'   G   s     	r   r'      c                   v   \ rS rSrSrSr SrS rS rS r	S r
S	 rS
 rS rS rS rS rS rS rS rS rS?S jrS rS rS rS rS rS rS rS rS rS rS r S r!S  r"S! r#S" r$S# r%S$ r&S% r'S& r(S' r)S( r*S) r+S* r,S+ r-S, r.S- r/S. r0S/ r1S0 r2S1 r3S2 r4S3 r5S4 r6S5 r7S6 r8S7 r9S8 r:S9 r;S: r<S; r=S< r>S=r?g>)@BuilderR   a  A Builder is used to construct one or more FlatBuffers.

Typically, Builder objects will be used from code generated by the `flatc`
compiler.

A Builder constructs byte buffers in a last-first manner for simplicity and
performance during reading.

Internally, a Builder is a state machine for creating FlatBuffer objects.

It holds the following internal state:
    - Bytes: an array of bytes.
    - current_vtable: a list of integers.
    - vtables: a list of vtable entries (i.e. a list of list of integers).

Attributes:
  Bytes: The internal `bytearray` for the Builder.
  finished: A boolean determining if the Builder has been finalized.
)Bytescurrent_vtableheadminalign	objectEndvtablesnestedfinishedl        c                    SUs=::  a  [         R                  ::  d  O  Sn[        U5      e[        U5      U l        SU l        [        R                  " U5      U l        SU l	        SU l
        / U l        SU l        SU l        g)zWInitializes a Builder of size `initial_size`.

The internal buffer is grown as needed.
    z;flatbuffers: Cannot create Builder larger than 2 gigabytes.Nr   F)r+   MAX_BUFFER_SIZEr$   	bytearrayr-   r.   r   py_typer/   r0   r1   r2   r3   r4   )selfinitialSizemsgs      r   __init__Builder.__init__s   sp     [;G$;$;;OC"3''{+
"!))+6	r   c                 r    U R                   (       d
  [        5       eU R                  U R                  5       S $ )at  Return the portion of the buffer that has been used for writing data.

This is the typical way to access the FlatBuffer data inside the
builder. If you try to access `Builder.Bytes` directly, you would need
to manually index it with `Head()`, since the buffer is constructed
backwards.

It raises BuilderNotFinishedError if the buffer has not been finished
with `Finish`.
N)r4   r'   r-   Headr:   s    r   OutputBuilder.Output   s+     }})++zz$))+,''r   c                     U R                  5         [        U5       Vs/ s H  nSPM     snU l        U R                  5       U l        SU l        gs  snf )z=StartObject initializes bookkeeping for writing a new object.r6   TN)assertNotNestedr
   r.   Offsetr1   r3   )r:   	numfields_s      r   StartObjectBuilder.StartObject   sJ     	 +5Y*?@*?Qq*?@ As   Ac           	      t   U R                  S5        U R                  5       nSnU R                  (       aS  U R                  S   S:X  a@  U R                  R                  5         U R                  (       a  U R                  S   S:X  a  M@  [	        U R
                  5      S-
  nUS:  a  U R
                  U   n[	        U R                  5      U-
  n[        R                  " [        R                  U R                  U5      n[        [        R                  R                  -  nXV-   nU R                  XW-   U n	[        U R                  X5      (       a  UnOUS-  nUS:  a  M  UGc  [	        U R                  5      S-
  nUS:  aD  Sn
U R                  U   S:w  a  XR                  U   -
  n
U R!                  U
5        US-  nUS:  a  MD  ["        R$                  " XR&                  -
  5      nU R!                  [        R$                  " U5      5        [	        U R                  5      [        -   nU[        R                  R                  -  nU R!                  [        R$                  " U5      5        [(        R$                  " [	        U R                  5      U-
  5      n[        R*                  " [        R,                  U R                  U[(        R$                  " U R                  5       U-
  5      5        U R
                  R/                  U R                  5       5        O[(        R$                  " [	        U R                  5      U-
  5      n["        R$                  " U5      U l        [        R*                  " [        R,                  U R                  U R3                  5       [(        R$                  " X!-
  5      5        SU l        U$ )aY  
WriteVtable serializes the vtable for the current object, if needed.

Before writing out the vtable, this checks pre-existing vtables for
equality to this one. If an equal vtable is found, point the object to
the existing vtable and return.

Because vtable values are sensitive to alignment of object data, not
all logically-equal vtables will be deduplicated.

A vtable has the following format:
  <VOffsetT: size of the vtable in bytes, including this value>
  <VOffsetT: size of the object in bytes, including the vtable offset>
  <VOffsetT: offset for a field> * N, where N is the number of fields
             in the schema for this type. Includes deprecated fields.
Thus, a vtable is made of 2 + N elements, each VOffsetT bytes wide.

An object has the following format:
  <SOffsetT: offset to this object's vtable (may be negative)>
  <byte: data>+
r6   Nr   )PrependSOffsetTRelativerF   r.   poplenr2   r-   r   Getr   voffsetVtableMetadataFieldsNr   	bytewidthvtableEqualPrependVOffsetTr   r9   r1   r   Writesoffsetappendr/   r@   )r:   objectOffsetexistingVtablei	vt2Offsetvt2Startvt2Lenmetadatavt2Endvt2off
objectSizevBytesobjectStarts                 r   WriteVtableBuilder.WriteVtable   s   2 	$$Q'{{} !!d&9&9"&=&B##% !!d&9&9"&=&B !1fQI4::2HZZ

HEF+aoo.G.GGH&F**X.v6C 4..BB!*FA! 1f$ !
 D''(1,Aq&&&q)Q. ')<)<Q)??C$$S)Q q& '..|nn/LMJ  !6!6z!BC ,,-0DDFaoo///F  !6!6v!>? (//DJJ,0NOKLL[&..t{{}|/KLN
 LL. (//DJJ,0NOK%--k:DI LLTYY[&..~/LMO #r   c                 P    U R                  5         SU l        U R                  5       $ )z>EndObject writes data necessary to finish object construction.F)assertNestedr3   rg   rA   s    r   	EndObjectBuilder.EndObject  s$    !!r   c                 F   [        U R                  5      [        R                  :X  a  Sn[	        U5      e[        [        U R                  5      S-  [        R                  5      nUS:X  a  Sn[        U5      nU R                  X2[        U R                  5      -
  S& X0l        g)zDoubles the size of the byteslice, and copies the old data towards
the end of the new buffer (since we build the buffer backwards).z2flatbuffers: cannot grow buffer beyond 2 gigabytesr)   r6   r   N)rO   r-   r+   r7   r$   minr8   )r:   r<   newSizebytes2s       r   growByteBufferBuilder.growByteBuffer  s     tzz?g555FC"3''c$**o)7+B+BCa<G7#+/::s4::&'(
r   c                     U R                   $ )zGet the start of useful data in the underlying byte buffer.

Note: unlike other functions, this value is interpreted as from the
left.
)r/   rA   s    r   r@   Builder.Head'  s     yyr   c                 v    [         R                  " [        U R                  5      U R	                  5       -
  5      $ )z)Offset relative to the end of the buffer.)r   r9   rO   r-   r@   rA   s    r   rF   Builder.Offset2  s&    $$S_tyy{%BCCr   c                 h    [        U5       H#  nU R                  S[        R                  5        M%     g)z'Pad places zeros at the current offset.r6   N)r
   PlacerS   
Uint8Flags)r:   nr\   s      r   PadBuilder.Pad6  s"    AAJJq!,,' r   c                    XR                   :  a  Xl         [        U R                  5      U R                  5       -
  U-   ) S-   nX1S-
  -  nU R                  5       X1-   U-   :  a  [        U R                  5      nU R	                  5         U R
                  [        U R                  5      -   U-
  n[        R                  " U5      U l        U R                  5       X1-   U-   :  a  M  U R                  U5        g)a   
Prep prepares to write an element of `size` after `additional_bytes`
have been written, e.g. if you write a string, you need to align
such the int length field is aligned to SizeInt32, and the string
data follows it directly.
If all you need to do is align, `additionalBytes` will be 0.
r   N)	r0   rO   r-   r@   rq   r/   r   r9   r{   )r:   sizeadditionalBytes	alignSize
oldBufSizeupdated_heads         r   PrepBuilder.Prep;  s     -- M 4::4FG1L	Qh	 iikIN?::TZZJ!99s4::6CL%--l;DI	 iikIN?::
 	r   c                    U R                  [        R                  R                  S5        XR	                  5       ::  d  Sn[        U5      eU R	                  5       U-
  [        R                  R                  -   nU R                  U5        g)zU
PrependSOffsetTRelative prepends an SOffsetT, relative to where it
will be written.
r6   %flatbuffers: Offset arithmetic error.N)r   rS   r   rT   rF   r   PlaceSOffsetTr:   rc   r<   off2s       r   rM   Builder.PrependSOffsetTRelativeU  se     			!//++Q/{{}$9C',,{{}s"Q__%>%>>4 r   c                    U R                  [        R                  R                  S5        XR	                  5       ::  d  Sn[        U5      eU R	                  5       U-
  [        R                  R                  -   nU R                  U5        g)zTPrepends an unsigned offset into vector data, relative to where it
will be written.
r6   r   N)r   rS   r   rT   rF   r   PlaceUOffsetTr   s       r   PrependUOffsetTRelativeBuilder.PrependUOffsetTRelatived  se     			!//++Q/{{}$9C',,{{}s"Q__%>%>>4 r   c                     U R                  5         SU l        U R                  [        R                  R
                  X-  5        U R                  X1U-  5        U R                  5       $ )z
StartVector initializes bookkeeping for writing a new vector.

A vector has the following format:
  - <UOffsetT: number of elements in this vector>
  - <T: data>+, where T is the type of elements of this vector.
T)rE   r3   r   rS   Uint32FlagsrT   rF   )r:   elemSizenumElems	alignments       r   StartVectorBuilder.StartVectorr  sO     			!--))8+<=		)h./{{}r   c                 r    U R                  5         SU l        U R                  U5        U R                  5       $ )z>EndVector writes data necessary to finish vector construction.F)rj   r3   r   rF   )r:   vectorNumElemss     r   	EndVectorBuilder.EndVector  s3     	 	>*{{}r   c                    U R                  5         SU l        [        U[        R                  5      (       a  UR                  X#5      nO-[        U[        R                  5      (       a  UnO[        S5      eU R                  [        R                  R                  [        U5      S-   [        R                  R                  -  5        U R                  S[        R                  5        [        R                  " [        U5      5      n[        R                  " U R!                  5       U-
  5      U l        X@R$                  U R!                  5       U R!                  5       U-   & U R'                  [        U5      5      $ )z>CreateString writes a null-terminated byte string as a vector.Tz!non-string passed to CreateStringr   r6   )rE   r3   
isinstancer	   string_typesr   binary_types	TypeErrorr   rS   r   rT   rO   ry   rx   r9   r@   r/   r-   r   )r:   sencodingerrorsxls         r   CreateStringBuilder.CreateString  s     	 a,,--*A6..//A?@@		!//++c!fQh8N8N-NO

1all#!!#a&)!))$))+/:	01

499;tyy{1}-~~c!f%%r   c                 D   U R                  5         SU l        [        U[        R                  5      (       d  [        S5      eU R                  [        R                  R                  [        U5      [        R                  R                  -  5        [        R                  " [        U5      5      n[        R                  " U R                  5       U-
  5      U l        XR                  U R                  5       U R                  5       U-   & U R!                  [        U5      5      $ )z"CreateString writes a byte vector.Tz*non-byte vector passed to CreateByteVector)rE   r3   r   r	   r   r   r   rS   r   rT   rO   ry   r9   r@   r/   r-   r   )r:   r   r   s      r   CreateByteVectorBuilder.CreateByteVector  s     	 !V0011HII		!//++SVALL4J4J-JK!!#a&)!))$))+/:	01

499;tyy{1}-~~c!f%%r   c                 :    U R                   (       d
  [        5       eg)z9
Check that we are in the process of building an object.
N)r3   r   rA   s    r   rj   Builder.assertNested  s    
 {{"$$ r   c                 :    U R                   (       a
  [        5       eg)zc
Check that no other objects are being built while making this
object. If not, raise an exception.
N)r3   r   rA   s    r   rE   Builder.assertNotNested  s     ;;/! r   c                     [         R                  " U[         R                  5        XR                  5       :w  a  Sn[	        U5      eg)z
Structs are always stored inline, so need to be created right
where they are used. You'll get this error if you created it
elsewhere.
zkflatbuffers: Tried to write a Struct at an Offset that is different from the current Offset of the Builder.N)rS   enforce_numberr   rF   r!   )r:   objr<   s      r   assertStructIsInlineBuilder.assertStructIsInline  s<     	
aoo.++-JC(--  r   c                 ^    U R                  5         U R                  5       U R                  U'   g)zL
Slot sets the vtable key `voffset` to the current location in the
buffer.

N)rj   rF   r.   )r:   slotnums     r   SlotBuilder.Slot  s&     	'+{{}G$r   c                    [         R                  " U[         R                  5        [         R                  R                  nU(       a  U[         R                  R                  -  nU R                  U R                  U5        U R                  U5        U(       a\  [        U R                  5      U R                  5       -
  n[         R                  " U[         R                  5        U R                  U5        SU l        U R                  5       $ )=Finish finalizes a buffer, pointing to the given `rootTable`.T)rS   r   r   rT   
Int32Flagsr   r0   r   rO   r-   r@   PrependInt32r4   )r:   	rootTable
sizePrefixprepSizer~   s        r   __FinishBuilder.__Finish  s    	AOO4??,,...H		$--*$$Y/tzz?TYY[0DT1<<0d#yy{r   c                 &    U R                  US5      $ )r   F_Builder__Finishr:   r   s     r   FinishBuilder.Finish  s    }}Y..r   c                 &    U R                  US5      $ )zW
Finish finalizes a buffer, pointing to the given `rootTable`,
with the size prefixed.
Tr   r   s     r   FinishSizePrefixedBuilder.FinishSizePrefixed  s    
 }}Y--r   c                 ^    U R                  UR                  S5        U R                  X!5        g )Nr6   )r   rT   rx   )r:   flagsrc   s      r   PrependBuilder.Prepend   s     		%//1%

3r   c                     [         R                  " X15        [         R                  " XA5        X4:w  a#  U R                  X5        U R                  U5        g g N)rS   r   r   r   )r:   r   or   ds        r   PrependSlotBuilder.PrependSlot  s?    	"	"6LL"IIaL r   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   	BoolFlagsr:   argss     r   PrependBoolSlotBuilder.PrependBoolSlot      d&6&6q{{&JT&Jr   c                 F    U R                   " [        R                  /UQ76   g r   r   rS   ry   r   s     r   PrependByteSlotBuilder.PrependByteSlot  s    d&6&6q||&Kd&Kr   c                 F    U R                   " [        R                  /UQ76   g r   r   r   s     r   PrependUint8SlotBuilder.PrependUint8Slot      t'7'7'Lt'Lr   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   Uint16Flagsr   s     r   PrependUint16SlotBuilder.PrependUint16Slot      (8(8(N(Nr   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   r   r   s     r   PrependUint32SlotBuilder.PrependUint32Slot  r   r   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   Uint64Flagsr   s     r   PrependUint64SlotBuilder.PrependUint64Slot  r   r   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   	Int8Flagsr   s     r   PrependInt8SlotBuilder.PrependInt8Slot  r   r   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   
Int16Flagsr   s     r   PrependInt16SlotBuilder.PrependInt16Slot  r   r   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   r   r   s     r   PrependInt32SlotBuilder.PrependInt32Slot  r   r   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   
Int64Flagsr   s     r   PrependInt64SlotBuilder.PrependInt64Slot  r   r   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   Float32Flagsr   s     r   PrependFloat32SlotBuilder.PrependFloat32Slot      )9)9!.. *A;?*Ar   c                 F    U R                   " [        R                  /UQ76   g r   )r   rS   Float64Flagsr   s     r   PrependFloat64SlotBuilder.PrependFloat64Slot"  r   r   c                 T    X#:w  a#  U R                  U5        U R                  U5        gg)z
PrependUOffsetTRelativeSlot prepends an UOffsetT onto the object at
vtable slot `o`. If value `x` equals default `d`, then the slot will
be set to zero and no other data will be written.
N)r   r   )r:   r   r   r   s       r   PrependUOffsetTRelativeSlot#Builder.PrependUOffsetTRelativeSlot%  s'     6((+IIaL r   c                     [         R                  " U[         R                  5        X#:w  a#  U R                  U5        U R	                  U5        gg)z
PrependStructSlot prepends a struct onto the object at vtable slot `o`.
Structs are stored inline, so nothing additional is being added.
In generated code, `d` is always 0.
N)rS   r   r   r   r   )r:   vr   r   s       r   PrependStructSlotBuilder.PrependStructSlot0  s;     	
AOO,6%%a(IIaL r   c                 D    U R                  [        R                  U5        g)zLPrepend a `bool` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r:   r   s     r   PrependBoolBuilder.PrependBool>      
 	Q[[!$r   c                 D    U R                  [        R                  U5        g)zLPrepend a `byte` to the Builder buffer.

Note: aligns and checks for space.
Nr   rS   ry   r  s     r   PrependByteBuilder.PrependByteE      
 	Q\\1%r   c                 D    U R                  [        R                  U5        g)zNPrepend an `uint8` to the Builder buffer.

Note: aligns and checks for space.
Nr  r  s     r   PrependUint8Builder.PrependUint8L  r  r   c                 D    U R                  [        R                  U5        g)zOPrepend an `uint16` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r  s     r   PrependUint16Builder.PrependUint16S      
 	Q]]A&r   c                 D    U R                  [        R                  U5        g)zOPrepend an `uint32` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r  s     r   PrependUint32Builder.PrependUint32Z  r  r   c                 D    U R                  [        R                  U5        g)zOPrepend an `uint64` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r  s     r   PrependUint64Builder.PrependUint64a  r  r   c                 D    U R                  [        R                  U5        g)zMPrepend an `int8` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r  s     r   PrependInt8Builder.PrependInt8h  r  r   c                 D    U R                  [        R                  U5        g)zNPrepend an `int16` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r  s     r   PrependInt16Builder.PrependInt16o  r  r   c                 D    U R                  [        R                  U5        g)zNPrepend an `int32` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r  s     r   r   Builder.PrependInt32v  r  r   c                 D    U R                  [        R                  U5        g)zNPrepend an `int64` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r  s     r   PrependInt64Builder.PrependInt64}  r  r   c                 D    U R                  [        R                  U5        g)zOPrepend a `float32` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r   r  s     r   PrependFloat32Builder.PrependFloat32      
 	Q^^Q'r   c                 D    U R                  [        R                  U5        g)zOPrepend a `float64` to the Builder buffer.

Note: aligns and checks for space.
N)r   rS   r  r  s     r   PrependFloat64Builder.PrependFloat64  r1  r   c                 D    U R                  [        R                  U5        g r   )r   rS   r   r  s     r   rV   Builder.PrependVOffsetT  s    $,,q"Br   c                     [         R                  " X5        U R                  UR                  -
  U l        [        R
                  " UR                  U R                  U R                  5       U5        g)zc
Place prepends a value specified by `flags` to the Builder,
without checking for available space.
N)	rS   r   r/   rT   r   rW   packer_typer-   r@   )r:   r   r   s      r   rx   Builder.Place  sH     	
"II/	U&&

DIIKCr   c                 $   [         R                  " U[         R                  5        U R                  [         R                  R                  -
  U l        [
        R                  " [        R                  U R                  U R                  5       U5        g)zNPlaceVOffsetT prepends a VOffsetT to the Builder, without checking
for space.
N)rS   r   r   r/   rT   r   rW   r   rQ   r-   r@   r  s     r   PlaceVOffsetTBuilder.PlaceVOffsetT  R     	
AOO,II 9 99	V^^TZZa@r   c                 $   [         R                  " U[         R                  5        U R                  [         R                  R                  -
  U l        [
        R                  " [        R                  U R                  U R                  5       U5        g)zNPlaceSOffsetT prepends a SOffsetT to the Builder, without checking
for space.
N)rS   r   r   r/   rT   r   rW   r   rX   r-   r@   r  s     r   r   Builder.PlaceSOffsetT  r=  r   c                 $   [         R                  " U[         R                  5        U R                  [         R                  R                  -
  U l        [
        R                  " [        R                  U R                  U R                  5       U5        g)zNPlaceUOffsetT prepends a UOffsetT to the Builder, without checking
for space.
N)rS   r   r   r/   rT   r   rW   r   uoffsetr-   r@   r  s     r   r   Builder.PlaceUOffsetT  r=  r   )r-   r.   r4   r/   r0   r3   r1   r2   N)zutf-8strict)@r   r   r   r   r   	__slots__r7   r=   rB   rI   rg   rk   rq   r@   rF   r{   r   rM   r   r   r   r   r   rj   rE   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r  r  r
  r  r  r  r  r  r!  r$  r'  r   r,  r/  r3  rV   rx   r;  r   r   r   r   r   r   r+   r+   R   s+   *2I
 O,($kZ"D(
4!! 	&4&,%".5/. KKLNNNJLLLAA	
%&&'''%&&&(( CDAAAr   r+   c                    [         R                  " U[         R                  5        [        U 5      [         R                  R
                  -  [        U5      :w  a  g[        U 5       H^  u  p4[        R                  " [        R                  X#[         R                  R
                  -  5      nUS:X  a  US:X  a  MS  X-
  nXV:w  d  M^    g   g)z=vtableEqual compares an unwritten vtable to a written vtable.Fr6   T)rS   r   r   rO   r   rT   	enumerater   rP   r   rQ   )arf   br\   elemr   ys          r   rU   rU     s     [!//2
1v)))SV3Q<JJv~~qaoo.G.G*GH 6dai"Av   r   N) r   rS   r   r   r   r   r   r	   r
   r   RuntimeErrorr   r   r   r!   r$   r'   rR   objectr+   rU   r   r   r   <module>rN     s      G G     #	L 		| 		L 		\ 		| 		l 	  e	Af e	ARr   